Shockwave 3D

When Macromedia Director first launched support for a true 3D engine in 2001 it became a very interesting tool for delivering 3D content, both for web and projectors. It's still one of a few techniques to deliver true hardware accelerated 3D presentations for the web, and for a wide variety of browsers. Version 8.5 to MX 2004 also had support for the physics engine Havoc. This technique is a bit obsolete, but the Shockwave 3D engine still has a very good performance and frame rate compared to other formats for delivering 3D content for the web (it uses your graphics card instead of your CPU).

You will need Adobe Shockwave Player in order to view these examples. Adobe Shockwave Player Download is free and you will get it in your own language. You can read more about it here.

Sparman WebGL

Sparman

View in shockwave 3D

(or view screenshot)

The Flying Chairs

The Flying Chairs

View show

(view screenshot)

This shockwave file will only play on Windows and older Mac (G4/PPC). Click and drag the chairs to toss them around.

Flying Books

Flying Books

View show

(view screenshot)

This shockwave file will only play on Windows and older Mac (G4/PPC). Press [W,A,S,D] and [1,2,3] to control the cube.

Zimmer

Zimmer

View show

(view screenshot)

This shockwave file will only play on Windows and older Mac (G4/PPC). Click and drag objects in the scene to toss them around.


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